Contact

Reach the site without a fake form in the middle.

Electric Man uses a direct support inbox for site questions, broken game reports, and copyright issues. Email is the fastest way to send complete details and get a useful follow-up.

Channel

General support

Use this for broken embeds, control issues, missing assets, or general feedback about the site experience.

Include the page URL, your device, browser, and a short note about what happened.

Compose email

Channel

Copyright and takedown

Use this if you believe a game, asset, or page infringes your rights and you need a removal review.

Include the affected URL, the work involved, and enough contact information for follow-up.

Compose email

Channel

Business and partnerships

Use this for licensing questions, content partnerships, or other site-related business enquiries.

A short introduction and the specific proposal is usually enough for a first message.

Compose email

Before you write

A detailed first email saves time for both sides.

If you are reporting a gameplay or embed problem, include the exact game page, what you expected to happen, and what the page did instead. Browser version, operating system, and screenshots help us reproduce the issue.

If your message is about copyright or ownership, please include the relevant URL, the work involved, and a statement explaining why the use should be reviewed or removed. That makes the request easier to evaluate quickly.

For partnership emails, keep the first message direct. A short summary of the proposal is better than a generic pitch with no context.

FAQ

What should I send when reporting a broken game?

Send the exact page URL, the game title, what you clicked, and your browser/device details. A screenshot or short screen recording is ideal.

Do you have a contact form?

No. This site uses direct email instead of a fake form flow, so messages go through a channel that can actually be monitored.

How long does a reply take?

We try to review incoming messages within a few business days. Copyright requests and broken-game reports are usually handled first.